I am sure that there are people who are thrilled about the yoke and V11.
Hiding important car-related functions while exposing/giving more flexibility on entertainment-related functions is a departure from a driver-oriented car. Similarly, the yoke looks “sporty” but it is not with the full 2 1/2 turns (and the stokeless design is another departure from a driver-oriented interface). If we consider performance-orientation, V11 has nothing of that sort. If I am on the track, using proper yoke, I would be interested in the accelerometers, temp of brake fluid, temperature of the battery, current draw, power drawn from each motor, leaning angles, tire pressure … A whole screen of parameters that are either not shown at all or buried like the tire pressure. So, no, it is not track-oriented.
May be they will improve it in the future but, as an entertainment device, it is also very confusing. The sources selection is weird, the search does not work, list of podcast is super difficult to navigate.
The whole thing is going in a very weird direction, certainly not the masses and not the performance-oriented people. What comes to mind is gamers, which, let’s face it, is not a very large population. And $100k+ is somewhat expensive for a poorly designed gaming console.
While the design of V11 is bad, my real concern is where the overall design is going. Yes, the demand is outpacing the supply at the moment but what will happen when there are viable alternatives, a couple of years from now? Are we going to be stuck with cars that appeal only to a niche population?
I am glad that I bought one of the last Ravens. Don’t want to think about a residual value of a yoke car a few years from now when the fad has faded.