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Ok, I called in prescriptions for a different anti fungal cream and a higher strength hemorrhoid cream. Hopefully we can get things under control…Relax, my annual colonoscopy with the Doc is next week. I am just trying to make sure things go smoothly and with no added pressure....
So you had a plain green light meaning it was ok to turn but you needed to yield. My guess is FSD saw the other traffic was stopped and decided it was safe to go, failing to anticipate like a human driver that the opposing traffic was getting a green light and would start to move after the yellow arrow went out.Scary situation on 12..3.6 today. It was at what I call an Optional Protected Left Turn: the left turn signal has a green arrow and a yellow arrow, but no red arrow. The yellow arrow was lit when I entered the turn lane, and had gone dark by the time I reached the intersection. I expected Tesla to stop, but it just slowed down, and then slowly turned in front of opposing traffic just as they started to advance. I had to gun the accelerator, because if I had hit the brake I would have been blocking opposing traffic. I was shaken.
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Slow down , speed up, slow down, speed up.I wonder if FSD would have handled it better with a blinking yellow arrow versus the green ball?
No one really knows for sure. There have been reports that strike handling will change with version 12.4 but until we actually get it, it’s all speculation.V12.3.6 kindly gave me my 3rd strike today due to a comedy of errors and a navigation change. Does anyone know the duration of time the strikes last? My understanding they are indefinite or until you get 5 at which time you are suspended for 5 days. I have looked for this documentation, but have been unsuccessful in finding it.
Lastly, when V12.4 rolls out soon and I download it, that should erase any previous strikes, correct?
My assumption has been that it’s to a subgroup of Tesla employees that do FSD testing, but like everything with FSD no one knows for sure.What does it mean FSD is released to employees?
Is it only for employees hired for testing FSD? Or is it for any Tesla employee?
I haven’t had FSD do that for several versions now. With version 12 it handles, blinking yellow lights perfectly – as it approaches the intersection if there’s no oncoming traffic, it’s simply slows and proceeds to make a turn, just like I would.Slow down , speed up, slow down, speed up.
My understanding they are indefinite or until you get 5 at which time you are suspended for 5 days. I have looked for this documentation, but have been unsuccessful in finding it.
That isn't how it normally works. (Strikes are not reset with version updates.) Though the release notes show that starting in V12.4 it will remove one strike for each 7 day period you drive without getting another strike.Lastly, when V12.4 rolls out soon and I download it, that should erase any previous strikes, correct?
My understanding is that it is just employees that opt in to try-out/test early FSD versions on their personal cars on their own time.What does it mean FSD is released to employees?
Is it only for employees hired for testing FSD? Or is it for any Tesla employee?
Almost 250 pages of discussion here between 12.3.3 and 12.4 beginning to rollout to employees. Let's see if 12.4 will be the savior to save our souls.It looks like 12.4 is going out to 2024.9.5?
But especially our investment.Almost 250 pages of discussion here between 12.3.3 and 12.4 beginning to rollout to employees. Let's see if 12.4 will be the savior to save our souls.
Isn’t it too late if it already says it’s available for youI didn’t take 2024.14.6 (while it was live) because I felt like it was a trick and there would be some 2024.3.30+ build that would end up with a higher version of FSD in exchange for delayed main branch QoL features like in the past and it would put me ahead of that track like in the past has happened to folks. For those that were with FsD when the branches merged in the past, what happened when they separated again? If you were on a lower FsD branch version before did you continue on the lower after the split or were you stuck delaying updates until the old branch caught up? Or is this merging event unprecedented?
1, 2, 3...Not it!So if we score us some ASS in 12.4.x who will be the first to post an embarrassing act? I'm sure the newbies will be quick to try it at Walmart on a Saturday afternoon. I still remember showing SS to a friend in a busy parking lot and how it got stuck blocking traffic in both directions. I'm running across the parking lot with my head DOWN as people blow their horns at my car.
Of course that ASS will be some fine stuff but I'm hesitant to spank it in public off the bat. I'll play with that ASS in a lot without voyeurs all around.
That probably won’t happen with assSo if we score us some ASS in 12.4.x who will be the first to post an embarrassing act? I'm sure the newbies will be quick to try it at Walmart on a Saturday afternoon. I still remember showing SS to a friend in a busy parking lot and how it got stuck blocking traffic in both directions. I'm running across the parking lot with my head DOWN as people blow their horns at my car.
Of course that ASS will be some fine stuff but I'm hesitant to spank it in public off the bat. I'll play with that ASS in a lot without voyeurs all around.
No, you can ignore updates, what i don’t know is if you get pushed an update and a lower version comes out if it replaces it in que.Isn’t it too late if it already says it’s available for you
It does.No, you can ignore updates, what i don’t know is if you get pushed an update and a lower version comes out if it replaces it in que.
You will likely get offered 2024.14.7 when it goes wide.I didn’t take 2024.14.6 (while it was live) because I felt like it was a trick and there would be some 2024.3.30+ build that would end up with a higher version of FSD in exchange for delayed main branch QoL features like in the past and it would put me ahead of that track like in the past has happened to folks. For those that were with FsD when the branches merged in the past, what happened when they separated again? If you were on a lower FsD branch version before did you continue on the lower after the split or were you stuck delaying updates until the old branch caught up? Or is this merging event unprecedented?