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Thread: Model S Dashboard and console controls

  1. #11
    Head Moderator / Administrator doug's Avatar
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    Not sure there's much to say that hasn't been said in other threads. What they currently have is really just a proof of concept. Of course the possibilities are exciting. Three years is a long time for this kind of stuff.

    Not that it's particularly practical, but it would be fun to see a ST-TNG theme/skin.



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  2. #12
    Make it so, #1...

  3. #13
    ERIC VFX vfx's Avatar
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    I hope that whoever they assigned to do that is wearing a red shirt.

    The world loves to be deceived.


  4. #14
    Administrator dpeilow's Avatar
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    Quote Originally Posted by TEG View Post
    I am not sure OLED is the answer. I have an HD-DVR and an MP3 player both with OLED, and they both wash out when hit by direct sunlight. A really high quality LCD might do better from what I have seen.
    Well, I sure hope they get that issue fixed before I shell out for one when my CRT kicks the bucket...

    They are not cheap, but by all accounts they are worth it:

    Sony believed to be unveiling their 2nd generation XEL-2 OLED TV at IFA 2009
    LG: OLED displays in two months, OLED TVs by the end of the year, will cost twice as much as LCDs

    I've seen the OLED on the Nokia N85 and I thought it was pretty impressive.

    However, in saying that I also think the latest Samsung LCDs are impressive - finally an LCD that does match CRT.

  5. #15
    Head Moderator / Administrator doug's Avatar
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    Maybe they'll use transreflective LCD so it can be read in direct sunlight.

  6. #16
    '08 #383 SByer's Avatar
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    Actually, I don't want OLED in my car. A car that is supposed to have at least 10 year lifetime. Beyond what current OLEDs can do. And in a situation where the burn-in issue is a factor (yeah, OLEDs have a slight burn-in potential - bad for a car interface situation where things are mostly static and high contrast).

    As for the current screen interface, it's clear that Tesla understands the basics - sliders work best, buttons need to be big, tactile feedback. Some color coding needs to be done - not incompatible with the skinning idea, but makes it a bit harder. Also, what level of skinning are you shooting for? Color/gradients only? Metrics/button size? Full layout geometry? Each, in turn, is harder to do correctly. One of the comments by the engineers at the MP unveiling indicated that finding a supplier that could meet all the requirements was tough (don't forget the sunglasses issue - at a 90 degree rotation to how you'd want it on a laptop). Something that's easier to fix once you're ready to order in quantity.

    As for using Linux, it's a good choice for an embedded situation, especially where power is concerned. And a car interface should be simple - no need for a GPU / too many transitional effects, though going with a low-power GPU could help with good birds-eye navigation. The current Atoms have more than enough grunt to do better map views than all but the most expensive GPS units.

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  8. #18
    ERIC VFX vfx's Avatar
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    The world loves to be deceived.


  9. #19
    From VFX's link:

  10. #20
    '08 #383 SByer's Avatar
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    I personally favor direct touch instead of a separate relative input device - much faster, more direct interaction.

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